Tuesday, May 3, 2011

Game 34: PvP, TP, Win

Link: Replay
Opponents' Rank: Gold 2
MMR Change: +16 (239)
Overall Record: 21-13
Recap:
A little awkward, but I pulled it out.

I'm pretty sure he went 4-gate, but didn't hit at the usual window. I went defensive 4-gate and he didn't try to break the ramp. Once I realized I had time, I teched to robo, got one immortal, teched to colossus, and broke the contain once my first one popped.

It died in the battle but I won handily. I expanded and got out 2 more colossi, pushed out and won.

Lessons:

My PvP still feels awkward, and that leads to bumps in my mechanics.

The transition out of the defensive 4-gate, in particular, is odd because it breaks my usual rules of constant production.

Still, I should be able to avoid the kind of nasty supply blocks that happened this game.

The root of the problem is indecision: Is he 4-gating? Is it going to hit? Why hasn't it hit yet? Can I tech? That thought process is distracting enough to cost me in mechanics. If I have smoother rules, it might go better, but I always feel like teching or expanding in PvP has to be a snap call because you can just get instantly punished for it if you do it at the wrong time.

I think I'm going to take Day 9's advice and put a stake in the ground, try to pick a moment to tech, and then adjust based on results.

Specifically, right after the 4-gate wave is supposed to hit. If nothing comes, the robo goes down.

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