Link: ReplayFu is down, I'll update later
Opponents' Rank: Plat 15
MMR Change: -9 (252)
Overall Record: 25-19
Recap:
I see a hatch-first opening and try to punish with a fast 2 zealots and 1 stalker, which he chases off with lings and I lose the two zealots. I go from there into the usual three-gate sentry expand, but he hits shortly after it goes up with lost of lings and my army doesn't have enough zealots in it.
Lessons:
I need to work on my early hatch punishment. It's just not working. I've tried a single chrono'd zealot with another following, and I've tried adding a stalker, and I can't seem to do any economic damage other than forcing lings, and I usually lose stuff.
If I can't punish, I'll just change to accelerating my expansion and trying to keep up, but I have a feeling that some pressure is necessary to stay even. This might require some research.
Also, my macro was terrible, which is why the push hurt as bad as it did. I should have just had the zealots out. That was mostly due to me messing with my build to get that pressure out, and then microing the push. Polish on my pressure plans would help with the macro, but honestly if I have to lose one I'll lose the pressure and keep the macro.
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