Saturday, March 5, 2011

Game 2: PvT, XNC, Win

Replay
Opponent's Rank: Silver 1 (Boo!)
MMR Change: +12 (1298)

This was a weird one-- the kind of thing that happens at lower leagues and can really throw you off. I can usually anticipate the flow of PvT tech changes-- My collosus count goes up, they add on vikings, I slowly switch over to templar.

Instead, he stayed on mass marauder for way longer than I thought, and I was looking elsewhere when the engagement started and he stimmed and ran up and wiped out a sizable colossus/stalker ball.

But if you doubt the power of looking away from the battle to macro, check out what happens after that: the remnants of his forces push into my base to find the army I'd built in the meantime, and I walk over it easily.

He surprises me again by going mass vikings instead of gradually adding them to the army. Fortunately I'd already started the templar switch. (Once the engagement started I should probably have realized the colossi were goners and just done as much damage as I could instead of futilely running them across the map.)

A few good psi storms mop things up, but this was a macro win.

Lessons:

Well, there are some hideous problems in here. Money float and supply blocks, including one at a crucial time that I thought would cost me the game. There's the aforementioned thrown-away army that could have been saved with force fields. Also, I have expos go up and don't transfer probes for ages.

I respond poorly to some harassment, too, but I'm basically fine with not having good micro.

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