Opponents' Rank: Gold 11
MMR Change: -14 (1284)
Recap: Quick and dirty. T pushes out right after my expo goes up with two ghosts and three rax worth of bio. I die.
Lessons: This is one of T's early pushes that I still have no idea what to do with: 3 rax with two ghosts. I can't point to any production lapses, and in fact I'm pretty sure I would have had it handled were it not for two EMPs. I just don't know what to do against that at that stage of the game-- maybe just back off and wait to recharge the shields? That would mean sacrificing my expo, so maybe if I know it's coming, which I did, I should delay the expansion, put down an extra gateway, and try to hold my ramp with my army spread out.
Production-wise, I was fine. There's a little bump in my build currently where I hold off on the expansion until I can see what my observer sees, and that pushes my money up to 700 or so, which is awkward, but against tech builds like this one it seems important to delay.
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