Link: Replay
Opponents' Rank: Gold 5
Recap:
A very unusual game plan from my opponent.
Z opens hatch first, and since I don't think I can FFE on this map, I 3-gate expand. This lets Z get way ahead on drones. I move forward as usual with a few gateway units after the expo, and Z puts out a couple of waves of speedlings. I handle this with FFs well at first, but then I try to pull back and the lings flank me by an alternate path and I lose a lot of sentries. I think this is the problem I'm recovering from the rest of the game.
Z charges in with the rest of the lings, but I manage to hold without taking too much damage. Now, having seen nothing but speedlings, I suspect mutas, which calls for a deviation from the usual robo plan. I put down a TC and an extra gateway and start moving towards blink stalkers when Z hits with a ling/infestor force instead. I just barely hold this off but all the infestors escape and he returns with a roach/infestor push, which I'm poorly prepared for because I was getting ready for lings. I get DTs just in time to hold this off, get a third up and use DTs to stay in the game a while but never recover.
Lessons:
I didn't think this game was very similar to last one, but it breaks down in a similar place-- when my first push gets trapped and killed. Part of this was being surprised by a feature of the map-- that second path out of the natural-- but another part was the same. I didn't put up a forward pylon. A warp-in of 4 zealots would have let me continue to put on pressure and possibly allow me to keep all of that force.
Otherwise, I really only hung in as long as I did because of my opponent's slack macro.
No comments:
Post a Comment